Design Thinking - Design Process with - Figma
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Welcome to the Human-Computer Interaction (HCI) - UX and UI with Usability and User Psychology course at InnovaateU. This program goes beyond traditional UX/UI courses, offering a holistic approach to design by integrating usability principles and user psychology into the curriculum. Program Agenda:
Duration: 6 Months
Frequency: Three Days a Week (3-hour Sessions)
Program for the 6-month mentoring-based training.
Month 1: Introduction to Core UX Based on HCI:
Week 1-2: Introduction to UX and HCI
- - Day 1: Overview of UX and HCI: Introduction to the concepts of User Experience (UX) and Human-Computer Interaction (HCI). Discuss the importance of UX in product design.
- - Day 2: Evolution and Importance of UX: Explore the historical development of UX design and its significance in modern technology.
- Day 3: Principles of HCI and UX Design: Understand the fundamental principles of HCI and how they apply to UX design.
- Week 3-4: Understanding User Needs and Goals
- Day 1: Planning and Conducting User Interviews: Learn how to plan and conduct effective user interviews to gather insights.. - - Day 2: Identifying User Needs and Goals: Explore techniques for identifying and prioritizing user needs and goals.
- - Day 3: Creating User Personas and Scenarios: Understand the process of creating user personas and scenarios to guide design decisions.
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Week 7-8: Introduction to Prototyping and Wireframing
- Day 1: Introduction to Prototyping: Understand the purpose and benefits of prototyping in the design process. - - Day 2: Wireframing Basics: Learn the fundamentals of wireframing and its role in UX design.
- - Day 3: Hands-on Practice with Prototyping Tools: Explore prototyping tools such as Figma and practice creating wireframes.
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Month 2: UCD Principles and Techniques
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Week 1-2: Principles of User-Centered Design (UCD)
- Day 1: Planning and Conducting User Interviews: Learn how to plan and conduct effective user interviews to gather insights. - - Day 2: Analyzing User Data and Insights: Explore methods for analyzing and synthesizing user research data to inform design decisions.
- -- Day 3: Synthesizing Research Findings: Practice synthesizing research findings and translating them into design requirements.
- 4.Iterative Prototyping :Understand the importance of prototyping in the design thinking process. Use Figma to create prototypes that allow for quick iteration and refinement based on user testing.
- 5. Collaborative Ideation: Leverage Figma's collaborative features to ideate and iterate with team members in real-time, fostering a collaborative and creative design environment.
- 6. Real-World Applications: Apply design thinking methodologies and Figma skills to real-world challenges, building a portfolio that showcases your ability to solve complex problems through user-centric design.
Whether you're a designer, product manager, or entrepreneur, the Design Sprint - Design Process with Figma course at InnovaateU empowers you to lead with innovation. Enroll today and discover how Design Sprints and Figma can revolutionize your approach to problem-solving and product development!